BROWSING: NEWS
Georgia State University’s Alonzo A. Crim Center for Urban Educational Excellence is accepting applications for its new workforce development program that prepares local youth for careers in the booming film, media and entertainment industry in Atlanta.
Have mistakes been made? Most likely. Are there some that abuse the system for singular or limited gain? Probably. There are problems in every government program but that doesn’t mean the benefits of such programs should be ignored.
The National Association of Collegiate Esports announced that it has signed a partnership agreement with Hi-Rez Studios to build varsity esports competition in SMITE and Paladins.
It’s the converted warehouse off Constitution road that is now the home to Tom Hardy, the Rock and Kevin Hart to name a few. The name is Blackhall Studios!
The latest movie in Marvel’s Avengers series, which is just coming off the biggest opening weekend in history, was filmed in Georgia.
Georgia-filmed Avengers: Infinity War which premiered in theaters on Friday, April 27, generated more than $182 million in local economic activity.
MelodyVR, the world’s first dedicated virtual reality music platform that enables fans to experience music performances in a revolutionary new way, is now available.
Youth nonprofit organization, re:imagine/ATL is pleased to announce it has received a $50,000 contribution from AT&T. AT&T is supporting re:imagine/ATL’s mission to empower the next generation of storytellers, creating a pipeline from schools to companies in the film and digital media industries.
At “only” $248 million, Star Wars: The Force Awakens is now second in the domestic market. Its $641 million global start puts Infinity $100 million ahead of the previous global record holder, The Fate of the Furious ($541.9 million), which had the benefit of $185 million from China from the start.
CINEMA will prepare program participants with hands-on training provided by CMII faculty and staff on animation and character design for virtual reality, game design, and interactive media.