Over $4 million on local rentals and purchases for set decoration, production, and other supplies and more than $1 million on catering, bakery goods and other food items.
Over $4 million on local rentals and purchases for set decoration, production, and other supplies and more than $1 million on catering, bakery goods and other food items.
On Tuesday night, 130 industry VIPs gathered at Moonshine Post-Production for the inaugural Georgia Entertainment 100 event. It was an evening of networking, but also a time to celebrate Georgia’s dynamic entertainment industry and our recent legislative wins.
In response to a strong resurgence of film in the motion picture industry, Kodak recently acquired a film-processing lab in Atlanta, Georgia, where film is being processed for The Walking Dead and other major film and television productions.
From June 8th until the 10th the organization will be celebrating its 3rd Annual Festival in Atlanta, Georgia. The event will be held at The Conference Center at Atlanta Metropolitan State College.
Jim talks about the process of winning the rights to produce the incredible life story of Darryl Strawberry.
Several University of North Georgia (UNG) students from the film and digital media program won the Audience Award at the 2017 Athens 24 Hour-ish Film Festival for their horror-comedy short film, “And Beyond.”
The event is focused on educating the investor class on the risks, mitigated risks and rewards of entertainment production while empowering the creative community.
“Georgia’s tourism industry impact has shattered records once again. Not only do we welcome millions of visitors each year, but tourism supports employment across multiple industry sectors, employing an estimated 450,000 Georgians statewide,” said Governor Deal.
“This year, the grants will support non–profit organizations in 24 communities across the country, reach underserved high school students, support emerging and mid–career filmmakers of all ages, and will provide unique opportunities for enrichment and engagement with the cinematic community and its artists.”
The company reported a net loss of $2.2 billion (yes, with a “B”) for the quarter, due in large part to $2 billion in compensation costs tied to going public.